First devlog


Hello everyone, this devlog is about my second level of my backrooms game, what i have decided to do is that instead of making my game like the popular backrooms game "The backrooms" where all the levels are pre determined i have decided that in level 3 you will walk around the map and when you get to a certain point you will trigger a chase cutscene and it will chase you to a room, now in this room you have two paths, Path A which you can take by immediately going left upon entering the room, and path B which you can take by going a little further and then going left, Now you may ask "well whats so different about them" well I have decided to make it so you action have value, so when you take path A you will go through one part of the level until you reach path A exits which will lead you to Level 10 (this is not confirmed) and when you take path B you will go through another part of the map and then reach Path B exits which will lead you to level 8 (this again is not confirmed)  so what im basically planning on doing is to make it so that if you take path A you will reach a different story line then you would if you would have taken path B and you join different organizations and both of the story lines have different good and bad endings

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